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WiiFlash 0.4.2 – Balance Board Support !

I just wanted to show you a little video of the next feature coming with the next WiiFlash release :)

A new Wiimote.balanceBoard property will appear. A new BalanceBoard object will be available with all the informations needed like topLeftKg, topRightKg, bottomLeftKg, bottomRightKg and totalKg properties.

I am already thinking about some Papervision3D applications with some physics :) .

{ 10 } Comments

  1. Yuri | July 5, 2008 at 4:43 pm | Permalink

    Wow!!!! That would be sweet… I hope you will be able to release it soon, can’t wait to take a look hehe. And yeah, it asks to be used with a flash 3d engine ;)

  2. uranodai | July 6, 2008 at 10:14 am | Permalink

    Cool!!

  3. JERROMY | July 16, 2008 at 11:09 am | Permalink

    It’s so cool. I can’t wait to try some creative content.

  4. Mike | July 17, 2008 at 3:36 pm | Permalink

    This is great! I can’t wait to work with this!

  5. Yuri | July 18, 2008 at 9:01 pm | Permalink

    Probably the middle of the summer is not the most active time out there and so you prefer to hold the release a bit… but it would be really, really nice to see 0.4.2 released! :-)

  6. Tony Ng | July 24, 2008 at 8:55 am | Permalink

    Is it still an open source project? If yes, may I have the source code? Thanx

  7. Thibault Imbert | July 24, 2008 at 2:52 pm | Permalink

    Hi Tony,

    Of course it is !

    I will post the sources (new API) next week.

    best,

    Thibault

  8. uranodai | July 27, 2008 at 6:39 pm | Permalink

    Wow!!

  9. iK | July 31, 2008 at 12:23 am | Permalink

    What Bluetooth doongles are recommended for use on PC? And any specs I should watch for. This is an awesome API.

  10. Vane | July 30, 2011 at 11:58 pm | Permalink

    Hi! I have a problem I connected my wiimote and a balance board to my aplication but when I press the buttons nothing happens but the balance board if it works!!! why ????

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